﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace DDOS
{
    class TestLayer: ScreenLayer
    {
        public TestLayer()
            : base(false)
        {

        }

        public override void Update(GameTime gt)
        {
            
        }

        public override void Draw()
        {
            ScreenManager.Instance.GraphicsDevice.Clear(Color.Red);
        }

    }
}
